Apocalyptia Online

Movement

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Movement

You may use only one of your Actions in a Round for Movement.

The distance you can move for the Round depends on your Speed and the type(s) of Movement you are making.

Your Movement can be divided around other Actions in whatever order you choose.

Spend Speed to move in any of the ways listed below in any combination.

1) Walk = 1yd / 1 Speed.

2) Run = 2 yards / 1 Speed. Unstable.

3) Climb = 1yd / 3 Speed.

4) Swim = 1yd / 6 Speed. Unstable.

5) Stand up = 3 Speed.

6) Drop Prone = 1 Speed.

Chase

When a combatant attempts to flee and another chooses to pursue, they make opposed Chase rolls [ ( Acrobatics, Athletics, Drive, or Tame ) + Run Speed ] once each Round as an Action.

The Skill each combatant uses for the Chase roll depends on the type of mobility they are using for that Round.

When the pursuing combatant gets a Success, they may make Attack against their prey with any Actions they have remaining.

When the fleeing combatant has Succeeded on 3 Chase rolls in a row, the pursuer has lost them and the fleeing combatant gets away.